QNX Software Systems Limited recently announced that it will be working closely with NVIDIA (News - Alert), a company specializing in visual computing technology solutions, to deliver next-generation infotainment solutions to the automotive market. To drive their collaborative efforts, support for the NVIDIA Tegra processor will be integrated into the QNX CAR 2 application platform.
QNX Software Systems is a specialist provider of operating systems, development tools, and professional services for connected embedded systems. In a statement, Linda Campbell, director of strategic alliances, QNX Software Systems, said that, "QNX Software Systems and NVIDIA have a proven track record of delivering on production programs for Audi, a recognized innovator in automotive infotainment, and we’re excited to add support for Tegra to the latest generation of our automotive platform.”
Designed as a system-on-a-chip the size of a thumbnail with a quad-core ARM (News - Alert) CPU, the Tegra processor features a NVIDIA GeForce GPU, in addition to audio, video, and image processors. The energy-efficient processor can support 3D graphics, smooth video playback, and advanced audio processing, without taxing the vehicle electrical systems.
Taner Ozcelik, general manager, automotive business unit, NVIDIA, said "Working together, QNX Software Systems and NVIDIA are ideally positioned to deliver breakthrough user experiences that exceed consumer expectations.”
The QNX CAR 2 application platform which is a pre-integrated software stack essentially serves to minimize both time and effort which goes into developing advanced and customized in-car infotainment systems. At present a number of automakers and tier one automotive suppliers are showing an interest in using the QNX CAR 2 application platform within their infotainment systems.
Software technology solutions from QNX Software Systems are currently deployed in a vast number of in-vehicle systems across the globe including within digital instrument clusters, hands-free systems, as well as multimedia head units, and 3D navigation systems.
Edited by Rich Steeves