Green Hills Software recently announced they have reached a global license agreement with Nintendo Co, Ltd. The deal will make Green Hill's Multi integrated development environment (IDE) available to video game software developers on the Wii U, Nintendo's latest gaming console. Nintendo has confirmed the new hardware will release it later this year, most likely during holiday season.
The Multi IDE software focuses on creating programs quickly and efficiently by combining a debugger, editor, code browser and other tools into one integrated package. The software uses C, C++ and EC++ compilers to generate the fastest and smallest code for 32 and 64-bit processors.
The software also supports DoubleCheck, a program used to reduce developmental costs by locating and healing early bugs and glitches. According to Green Hill, DoubleCheck can also handle finding bugs related to multi-core processors, which the Nintendo Wii U is likely to contain. Sony's PS3 and Microsoft's (News - Alert) XBOX 360 both use multi-core processors.
Another feature is TimeMachine, allowing developers to “go back in time” and fix a bug the moment it first appeared, according to the Green Hills website. Genyo Takeda, Nintendo’s Senior Managing Director of Integrated Research (News - Alert) and Design, said the company chose Green Hills because “their software generates highly optimized code and Green Hills provides excellent global support.”
Tim Reed, General Manager of Advanced Products at Green Hill, said his company is confident that it can provide Nintendo and its developers the tools they need to build an innovative and cost-effective console.
“We are proud to be a valued partner of Nintendo,” he said.
Nintendo also recently announced a partnership with Autodesk (News - Alert) to license out their software development suite. By giving independent developers access to these tools, Nintendo hopes to make the Wii U look, play and perform better than any console before it.
Edited by Braden Becker