QUALCOMM Assigned Patent for System and Method of Mapping Shader Variables into Physical Registers
(Targeted News Service Via Acquire Media NewsEdge) By Targeted News Service
ALEXANDRIA, Va., Feb. 22 -- QUALCOMM, San Diego, has been assigned a patent (8,379,032) developed by five co-inventors for "system and method of mapping shader variables into physical registers." The co-inventors are Lin Chen, San Diego, Junhong Sun, San Diego, Guofang Jiao, San Diego, Chihong Zhang, San Diego, and Lingjun Chen, San Diego.
The abstract of the patent published by the U.S. Patent and Trademark Office states: "The present disclosure includes system and method of mapping shader variables into physical registers. In an embodiment, a graphics processing unit (GPU) and a memory coupled to the GPU are disclosed. The memory includes a processor readable data file that has a register file portion. The register file portion has a rectangular structure including a plurality of data items. At least two of the plurality of data items corresponding to data elements of a shader program. The data elements have different data storage types."
The patent application was filed on Sept. 28, 2007 (11/864,484). The full-text of the patent can be found at http://patft.uspto.gov/netacgi/nph-Parser Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PTXT&s1=8,379,032&OS=8,379,032&RS=8,379,032
Written by Satyaban Rath; edited by Hemanta Panigrahi.
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