|[April 16, 2014]
OBJE: Asian Market Growth Poised to Spur Huge Gains in Mobile Gaming Industry
SARASOTA, Fla. --(Business Wire)--
The dramatic rise of mobile games in Asia's biggest markets is poised to
fuel growth in the gaming industry for years to come, and Obscene
Interactive, the gaming division of OBJ Enterprises (OTCBB: OBJE), is
preparing to capitalize.
Pocket Gamer reported earlier this month that gaming investment
group Digi-Capital predicts that the mobile and online segment of the
industry will grow to a market value of almost $60 billion by 2017 from
only $15 billion in 2011. That would be a compound annual growth rate of
That incredible growth is being driven by an explosion in the mobile
gaming markets in China, Japan and South Korea, where consumers are
shifting from PC client games to mobile.
"It's very clear where the hottest growth is happening in our industry,"
said OBJE CEO Paul Watson. "In order to capture a share of the world's
biggest growth markets in mobile gaming, games will have to be tailored
to these specific Asian marketplaces."
In order to capitalize on market growth in Asia, OBJE is working to
license and develop innovative new gaming titles with a mass appeal that
transcends language and culture barriers. Most recently, the company
licensed the hit mobile game Pac-Ball from devloper Corv
Studios. The game has racked up more than 1.5 million downloads since
its release, and OBJE is developing new marketing and optimization
strategies to maximize the title's revenues moving forward.
Through its gaming division, Obscene Interactive, OBJE is working to
deliver many more innovative gaming products for the global marketplace
alongside companies such as Glu Mobile (News - Alert) Inc. (NASDAQ: GLUU) and The9
Limited (NASDAQ: NCTY).
About Obscene Interactive
Obscene Interactive, a subsidiary of OBJ Enterprises, Inc. (OBJE), is an
emerging global developer of mobile applications for smartphones and
tablet computers. OBJE is building a portfolio of popular gaming titles
crafted to appeal to a broad audience of consumers all over the world,
supporting multiple mobile platforms for maximum marketing value.
Obscene Interactive is focused on delivering the best in social gaming
solutions to a mass market in order to capitalize on the rapid expansion
of the mobile app marketplace.
For investment information and performance data, please visit www.ObsceneInteractive.com/investors.
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Safe Harbor Statement under the Private Securities Litigation Reform Act
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the meaning of Section 27A of the Securities Act of 1933, as amended,
and Section 21E of the Securities Exchange Act of 1934, as amended,
including statements that include the words "believes," "expects,"
"anticipate" or similar expressions. Such forward-looking statements
involve known and unknown risks, uncertainties and other factors that
may cause the actual results, performance or achievements of the Company
to differ materially from those expressed or implied by such
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success. This news release speaks as of the date first set forth above
and the Company assumes no responsibility to update the information
included herein for events occurring after the date hereof.
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