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TMCNet:  The New Review: Critics: Radio & Games: Super Time Force Xbox One, Xbox 360, CapyBara Games, cert: n/a

[June 08, 2014]

The New Review: Critics: Radio & Games: Super Time Force Xbox One, Xbox 360, CapyBara Games, cert: n/a

(Observer (UK) Via Acquire Media NewsEdge) Clearly unhappy with the fact that a minute lasts a precise 60 seconds, the temporally anarchic Super Time Force - at first glance a typical, if visually ornate, 2D platforming shooter - is determined to bend the rules. Its unique hook, then, is the time-travel trick. On first tackling one of the numerous 60-second levels, the odds are insurmountable. A single player alone cannot get far. But that doesn't matter, because a quick button jab allows time to be rewound and a change of character and weapons.


Leaping back into the action, players can join forces with previous versions of themselves, fighting together. Layer that up multiple times and a 60-second level can become a 15-minute battle blending considered strategy and reaction-based action, where the player serves as teammate to multiple past versions of themselves. A self-indulgent scripting pace and ungainly learning curve aside, Super Time Force is a brilliant piece of creativity bundled with irreverent character and a slick retro-fetishist style.

(c) 2014 Guardian Newspapers Limited.

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