SUBSCRIBE TO TMCnet
TMCnet - World's Largest Communications and Technology Community

TMCNet:  Sports Video Game Publishing in the US Industry Market Research Report Now Available from IBISWorld

[November 15, 2012]

Sports Video Game Publishing in the US Industry Market Research Report Now Available from IBISWorld

(PR Web Via Acquire Media NewsEdge) Los Angeles, CA (PRWEB) November 15, 2012 The Sports Video Game Publishing industry has weathered a rollercoaster ride over the past five years, ultimately declining an average of 10.0% annually in revenue. “However,” says IBISWorld industry analyst Dale Schmidt, “the unprecedented success of Wii Sports and its sequel and spinoffs are almost entirely responsible for the steep overall revenue decline.” After its release in 2006, Wii Sports became not only the most popular sports video game ever, but the most popular video game ever of any genre. Its sequel, Wii Sports Resort, and spinoffs, Wii Fit and Wii Fit Plus, were also massive successes, and those four games have each sold twice as many copies as any other sports video game ever. But such a quick rise in revenue, from $2.1 billion in 2005 to a peak of $3.9 billion in 2009, led to a steep decline in subsequent years as those games reached market saturation and sales waned. Following double-digit percentage drops in 2010 and 2011, revenue is expected to drop a further 28.5% in 2012 to reach $1.8 billion.


The past five years also saw the creation of the mobile gaming market, which caused a seismic shift in the industry's makeup. According to Schmidt, “Previously, developing and releasing a video game was an undertaking that required the financial and labor backing of a large-scale corporation.” But, with the creation of the Apple App Store and Google Play market, simpler games designed for mobile phones can easily be released to a wide audience. This has caused participation in the industry to explode, with the number of firms growing at an estimated average of 75.7% annually in the 10 years to 2017. Most of these firms employ fewer than five people and all but a few are unprofitable. As a result, the influx of companies has dragged down the average profit margin across the industry from 24.1% in 2007 to only 5.9% in 2012.

Market share concentration in the Sports Video Game Publishing industry is currently in a period of polarization. While the top companies continue to solidify their share of the console and PC market through their blockbuster AAA games, start-up video game publishers have flooded the industry. These publishers develop and release games for distribution over the internet (for play on smartphones, tablets, consoles or PCs) for free or a small upfront fee. However, their combined revenue is still dwarfed by the revenue of major players. The four largest sports video game publishers are estimated to garner just over half of the market in 2012, which is down from a high concentration of about three-quarters in 2009.

The industry is primed for moderate growth following the comedown from the Wii Sports high. This growth will primarily be the result of growing consumer incomes as more and more consumers return to work over the next five years, leading to strong revenue growth over the period. On the other hand, demand will be suppressed somewhat due to a reduction in consumer leisure time, stemming from the growing employment rate, as well as a growing variety of competing forms of entertainment.

For more information, visit IBISWorld’s Sports Video Game Publishing in the US industry report page.

Follow IBISWorld on Twitter: https://twitter.com/#!/IBISWorld Friend IBISWorld on Facebook: http://www.facebook.com/pages/IBISWorld/121347533189 IBISWorld industry Report Key Topics This industry publishes sports and fitness-related video game software. These establishments carry out operations necessary for producing and distributing such video games, including design, documentation, installation and support services. These firms may design, develop and publish games, or they may solely be involved in game publishing.

Industry Performance Executive Summary Key External Drivers Current Performance Industry Outlook Industry Life Cycle Products & Markets Supply Chain Products & Services Major Markets Globalization & Trade Business Locations Competitive Landscape Market Share Concentration Key Success Factors Cost Structure Benchmarks Barriers to Entry Major Companies Operating Conditions Capital Intensity Key Statistics Industry Data Annual Change Key Ratios About IBISWorld Inc.

Recognized as the nation’s most trusted independent source of industry and market research, IBISWorld offers a comprehensive database of unique information and analysis on every US industry. With an extensive online portfolio, valued for its depth and scope, the company equips clients with the insight necessary to make better business decisions. Headquartered in Los Angeles, IBISWorld serves a range of business, professional service and government organizations through more than 10 locations worldwide. For more information, visit http://www.ibisworld.com or call 1-800-330-3772.

Read the full story at http://www.prweb.com/releases/2012/11/prweb10137270.htm (c) 2012 PRWEB.COM Newswire

[ Back To Technology News's Homepage ]

OTHER NEWS PROVIDERS







Technology Marketing Corporation

800 Connecticut Ave, 1st Floor East, Norwalk, CT 06854 USA
Ph: 800-243-6002, 203-852-6800
Fx: 203-866-3326

General comments: tmc@tmcnet.com.
Comments about this site: webmaster@tmcnet.com.

STAY CURRENT YOUR WAY

© 2014 Technology Marketing Corporation. All rights reserved.