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Game development software market 2023-2027: A descriptive analysis of five forces model, market dynamics, and segmentation - Technavio
[February 01, 2023]

Game development software market 2023-2027: A descriptive analysis of five forces model, market dynamics, and segmentation - Technavio


NEW YORK, Feb. 1, 2023 /PRNewswire/ -- According to Technavio, the global game development software market size is estimated to grow by USD 59.31 million from 2022 to 2027. The market is estimated to grow at a CAGR of 5.38% during the forecast period. Moreover, the growth momentum will accelerate. APAC will account for 41% of the market's growth during the forecast period. The report provides a comprehensive analysis of growth opportunities at regional levels, new product launches, the latest trends, and the post-pandemic recovery of the global market. To know more, buy the report!

Global game development software market - Five forces
The global game development software market is fragmented, and the five forces analysis covers– 

  • Bargaining Power of Buyers 
  • The threat of New Entrants
  • Threat of Rivalry
  • Bargaining Power of Suppliers
  • Threat of Substitutes
  • For interpretation of Porter's five forces model – Request a sample report

Global game development software market – Customer landscape 

The report includes the market's adoption lifecycle, from the innovator's stage to the laggard's stage. It focuses on adoption rates in different regions based on penetration. Furthermore, the report also includes key purchase criteria and drivers of price sensitivity to help companies evaluate and develop their growth strategies.

Global game development software market - Segmentation assessment

Segment Overview

Technavio has segmented the market based on components (game engine and audio engine) and end-user (enterprises and individuals).

  • The game engine segment will account for a significant share of the market's growth during the forecast period. Vendors are offering solutions to capitalize on the growing demand for game engines and gain market share. For instance, Unity Technologies Inc. (Unity Technologies) offers the Unity engine with a simple interface to develop games. This game engine helps in developing games for multiple platforms. Using the Unity engine, developers can create games for iOS, Android, and other phone operating systems. These factors will increase the demand for game engines and, in turn, drive the growth of the market during the forecast period.

Geography overview

By geography, the global game development software market is segmented into APAC, North America, Europe, South America, and Middle East and Africa. The report provides actionable insights and estimates the contribution of all regions to the growth of the global game development software market.

  • APAC is estimated to account for 41% of the growth of the global market during the forecast period. Another region offering significant growth opportunities to vendors is North America. Game developers and game publishing enterprises are launching new games or upgrading existing ones to cater to the growing demand for console games. Though online and personal computer (PC) games contribute a significant share of revenue to the market in North America, the revenue generated from the sales of console games is growing quickly. Hence, console games are the primary area of focus for game developers and game publishing enterprises in North America. 

Download a Sample Report

Global game development software market – Market dynamics

Key factor driving market growth

  • The rising demand for PC gaming and gaming consoles is notably driving market growth. Several companies that offer PCs have improved their device configurations to support gaming. 
  • The introduction and popularity of gaming consoles such as Xbox and PlayStation have led to the development of the modern video game industry.
  • PC and console games contributed more than 50% to the global video game market in 2022.
  • The demand for the digital distribution of PC games is also growing.
  • The rise in demand for PC games and gaming consoles will encourage developers to develop new games leading to an increase in demand for game development software during the forecast period.

Leading trends influencing the market 

  • The adoption of AR/VR devices is the key trend in the market. 
  • Various enterprises are launching AR/VR games and adopting business strategies for VR games.
  • In June 2021, Facebook, Inc. acquired virtual reality (VR) firm BigBox VR, the company behind the multiplayer VR game. These developments will increase the adoption of AR/VR games.
  • This will encourage developers to launch such games and, in turn, increase the demand for game development software during the forecast period.

Major challenges hindering market growth

  • Open-source game development software poses a significant threat to the market. 
  • This type of software is becoming popular in developing economies such as India and China, as it can be downloaded and run on all platforms.
  • The use of open-source game development software involves low upfront costs for enterprises and provides them with high flexibility.
  • Thus, SMEs and individual developers prefer to use open-source game development software to expand their businesses at a low cost.
  • Various enterprises are offering this software to cater to the growing demand. Thus, the increase in demand for open-source game development software will hinder the market during the forecast period.

Drivers, trends, and challenges have an impact on market dynamics, which can impact businesses. Find more insights in a sample report!

What are the key data covered in this game development software market report?

  • CAGR of the market during the forecast period
  • Detailed information on factors that will drive the growth of the game development software market between 2023 and 2027
  • Precise estimation of the game development software market size and its contribution to the market in focus on the parent market
  • Accurate predictions about upcoming trends and changes in consumer behavior
  • Growth of the game development software industry across APAC, North America, Europe, South America, and Middle East and Africa
  • A thorough analysis of the market's competitive landscape and detailed information about vendors
  • Comprehensive analysis of factors that will challenge the growth of game development software market vendors

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Game development software market scope

Report Coverage

Details

Page number

162

Base year

2022

Historic period

2017-2021

Forecast period

2023-2027

Growth momentum & CAGR

Accelerate at a CAGR of 5.38%

Market growth 2023-2027

USD 59.31 million

Market structure

Fragmented

YoY growth 2022-2023 (%)

5.02

Regional analysis

APAC, North America, Europe, South America, and Middle East and Africa

Performing market contribution

APAC at 41%

Key countries

US, Japan, China, UK, and Germany

Competitive landscape

Leading Vendors, Market Positioning of Vendors, Competitive Strategies, and Industry Risks

Key companies profiled

Adobe Inc., Amazon.com Inc., Apricot Investments Ltd., Audiokinetic Inc., Autodesk Inc., Bandicam Co., Degica Co. Ltd., Electronic Arts Inc., Epic Games Inc., Firelight Technologies Pty Ltd., GameSalad Inc., Microsoft Corp., NVIDIA Corp., Perforce Software Inc., Playtech Plc, Scirra Ltd., Silicon Studio Corp., The Game Creators Ltd., Unity Software Inc., and ZeniMax Media Inc.

Market dynamics

Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, COVID-19 impact and recovery analysis and future consumer dynamics, and Market condition analysis for the forecast period.

Customization purview

If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized.


Table of Contents:

1 Executive Summary

  • 1.1 Market Overview 
    • Exhibit 01: Executive Summary – Chart on Market Overview
    • Exhibit 02: Executive Summary – Data Table on Market Overview
    • Exhibit 03: Executive Summary – Chart on Global Market Characteristics
    • Exhibit 04: Executive Summary – Chart on Market by Geography
    • Exhibit 05: Executive Summary – Chart on Market Segmentation by Component
    • Exhibit 06: Executive Summary – Chart on Market Segmentation by End-user
    • Exhibit 07: Executive Summary – Chart on Incremental Growth
    • Exhibit 08: Executive Summary – Data Table on Incremental Growth
    • Exhibit 09: Executive Summary – Chart on Vendor Market Positioning

2 Market Landscape

  • 2.1 Market ecosystem 
    • Exhibit 10: Parent market
    • Exhibit 11: Market Characteristics

3 Market Sizing

  • 3.1 Market definition 
    • Exhibit 12: Offerings of vendors included in the market definition
  • 3.2 Market segment analysis 
    • Exhibit 13: Market segments
  • 3.3 Market size 2022
  • 3.4 Market outlook: Forecast for 2022-2027 
    • Exhibit 14: Chart on Global - Market size and forecast 2022-2027 ($ million)
    • Exhibit 15: Data Table on Global - Market size and forecast 2022-2027 ($ million)
    • Exhibit 16: Chart on Global Market: Year-over-year growth 2022-2027 (%)
    • Exhibit 17: Data Table on Global Market: Year-over-year growth 2022-2027 (%)

4 Historic Market Size

  • 4.1 Global game development software market 2017 - 2021
    • Exhibit 18: Historic Market Size – Data Table on Global game development software market 2017 - 2021 ($ million)
  • 4.2 Component Segment Analysis 2017 - 2021 
    • Exhibit 19: Historic Market Size – Component Segment 2017 - 2021 ($ million)
  • 4.3 End-user Segment Analysis 2017 - 2021 
    • Exhibit 20: Historic Market Size – End-user Segment 2017 - 2021 ($ million)
  • 4.4 Geography Segment Analysis 2017 - 2021 
    • Exhibit 21: Historic Market Size – Geography Segment 2017 - 2021 ($ million)
  • 4.5 Country Segment Analysis 2017 - 2021 
    • Exhibit 22: Historic Market Size – Country Segment 2017 - 2021 ($ million)

5 Five Forces Analysis

  • 5.1 Five forces summary 
    • Exhibit 23: Five forces analysis - Comparison between 2022 and 2027
  • 5.2 Bargaining power of buyers 
    • Exhibit 24: Chart on Bargaining power of buyers – Impact of key factors 2022 and 2027
  • 5.3 Bargaining power of suppliers 
    • Exhibit 25: Bargaining power of suppliers – Impact of key factors in 2022 and 2027
  • 5.4 Threat of new entrants 
    • Exhibit 26: Threat of new entrants – Impact of key factors in 2022 and 2027
  • 5.5 Threat of substitutes 
    • Exhibit 27: Threat of substitutes – Impact of key factors in 2022 and 2027
  • 5.6 Threat of rivalry 
    • Exhibit 28: Threat of rivalry – Impact of key factors in 2022 and 2027
  • 5.7 Market condition 
    • Exhibit 29: Chart on Market condition - Five forces 2022 and 2027

6 Market Segmentation by Component

  • 6.1 Market segments 
    • Exhibit 30: Chart on Component - Market share 2022-2027 (%)
    • Exhibit 31: Data Table on Component - Market share 2022-2027 (%)
  • 6.2 Comparison by Component 
    • Exhibit 32: Chart on Comparison by Component
    • Exhibit 33: Data Table on Comparison by Component
  • 6.3 Game engine - Market size and forecast 2022-2027
    • Exhibit 34: Chart on Game engine - Market size and forecast 2022-2027 ($ million)
    • Exhibit 35: Data Table on Game engine - Market size and forecast 2022-2027 ($ million)
    • Exhibit 36: Chart on Game engine - Year-over-year growth 2022-2027 (%)
    • Exhibit 37: Data Table on Game engine - Year-over-year growth 2022-2027 (%)
  • 6.4 Audio engine - Market size and forecast 2022-2027
    • Exhibit 38: Chart on Audio engine - Market size and forecast 2022-2027 ($ million)
    • Exhibit 39: Data Table on Audio engine - Market size and forecast 2022-2027 ($ million)
    • Exhibit 40: Chart on Audio engine - Year-over-year growth 2022-2027 (%)
    • Exhibit 41: Data Table on Audio engine - Year-over-year growth 2022-2027 (%)
  • 6.5 Market opportunity by Component 
    • Exhibit 42: Market opportunity by Component ($ million)

7 Market Segmentation by End-user

  • 7.1 Market segments 
    • Exhibit 43: Chart on End-user - Market share 2022-2027 (%)
    • Exhibit 44: Data Table on End-user - Market share 2022-2027 (%)
  • 7.2 Comparison by End-user 
    • Exhibit 45: Chart on Comparison by End-user
    • Exhibit 46: Data Table on Comparison by End-user
  • 7.3 Enterprises - Market size and forecast 2022-2027
    • Exhibit 47: Chart on Enterprises - Market size and forecast 2022-2027 ($ million)
    • Exhibit 48: Data Table on Enterprises - Market size and forecast 2022-2027 ($ million)
    • Exhibit 49: Chart on Enterprises - Year-over-year growth 2022-2027 (%)
    • Exhibit 50: Data Table on Enterprises - Year-over-year growth 2022-2027 (%)
  • 7.4 Individual - Market size and forecast 2022-2027
    • Exhibit 51: Chart on Individual - Market size and forecast 2022-2027 ($ million)
    • Exhibit 52: Data Table on Individual - Market size and forecast 2022-2027 ($ million)
    • Exhibit 53: Chart on Individual - Year-over-year growth 2022-2027 (%)
    • Exhibit 54: Data Table on Individual - Year-over-year growth 2022-2027 (%)
  • 7.5 Market opportunity by End-user 
    • Exhibit 55: Market opportunity by End-user ($ million)

8 Customer Landscape

  • 8.1 Customer landscape overview 
    • Exhibit 56: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

9 Geographic Landscape

  • 9.1 Geographic segmentation 
    • Exhibit 57: Chart on Market share by geography 2022-2027 (%)
    • Exhibit 58: Data Table on Market share by geography 2022-2027 (%)
  • 9.2 Geographic comparison 
    • Exhibit 59: Chart on Geographic comparison
    • Exhibit 60: Data Table on Geographic comparison
  • 9.3 North America - Market size and forecast 2022-2027
    • Exhibit 61: Chart on North America - Market size and forecast 2022-2027 ($ million)
    • Exhibit 62: Data Table on North America - Market size and forecast 2022-2027 ($ million)
    • Exhibit 63: Chart on North America - Year-over-year growth 2022-2027 (%)
    • Exhibit 64: Data Table on North America - Year-over-year growth 2022-2027 (%)
  • 9.4 APAC - Market size and forecast 2022-2027
    • Exhibit 65: Chart on APAC - Market size and forecast 2022-2027 ($ million)
    • Exhibit 66: Data Table on APAC - Market size and forecast 2022-2027 ($ million)
    • Exhibit 67: Chart on APAC - Year-over-year growth 2022-2027 (%)
    • Exhibit 68: Data Table on APAC - Year-over-year growth 2022-2027 (%)
  • 9.5 Europe - Market size and forecast 2022-2027
    • Exhibit 69: Chart on Europe - Market size and forecast 2022-2027 ($ million)
    • Exhibit 70: Data Table on Europe - Market size and forecast 2022-2027 ($ million)
    • Exhibit 71: Chart on Europe - Year-over-year growth 2022-2027 (%)
    • Exhibit 72: Data Table on Europe - Year-over-year growth 2022-2027 (%)
  • 9.6 South America - Market size and forecast 2022-2027
    • Exhibit 73: Chart on South America - Market size and forecast 2022-2027 ($ million)
    • Exhibit 74: Data Table on South America - Market size and forecast 2022-2027 ($ million)
    • Exhibit 75: Chart on South America - Year-over-year growth 2022-2027 (%)
    • Exhibit 76: Data Table on South America - Year-over-year growth 2022-2027 (%)
  • 9.7 Middle East and Africa - Market size and forecast 2022-2027 
    • Exhibit 77: Chart on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
    • Exhibit 78: Data Table on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
    • Exhibit 79: Chart on Middle East and Africa - Year-over-year growth 2022-2027 (%)
    • Exhibit 80: Data Table on Middle East and Africa - Year-over-year growth 2022-2027 (%)
  • 9.8 US - Market size and forecast 2022-2027
    • Exhibit 81: Chart on US - Market size and forecast 2022-2027 ($ million)
    • Exhibit 82: Data Table on US - Market size and forecast 2022-2027 ($ million)
    • Exhibit 83: Chart on US - Year-over-year growth 2022-2027 (%)
    • Exhibit 84: Data Table on US - Year-over-year growth 2022-2027 (%)
  • 9.9 Japan - Market size and forecast 2022-2027
    • Exhibit 85: Chart on Japan - Market size and forecast 2022-2027 ($ million)
    • Exhibit 86: Data Table on Japan - Market size and forecast 2022-2027 ($ million)
    • Exhibit 87: Chart on Japan - Year-over-year growth 2022-2027 (%)
    • Exhibit 88: Data Table on Japan - Year-over-year growth 2022-2027 (%)
  • 9.10 China - Market size and forecast 2022-2027
    • Exhibit 89: Chart on China - Market size and forecast 2022-2027 ($ million)
    • Exhibit 90: Data Table on China - Market size and forecast 2022-2027 ($ million)
    • Exhibit 91: Chart on China - Year-over-year growth 2022-2027 (%)
    • Exhibit 92: Data Table on China - Year-over-year growth 2022-2027 (%)
  • 9.11 UK - Market size and forecast 2022-2027
    • Exhibit 93: Chart on UK - Market size and forecast 2022-2027 ($ million)
    • Exhibit 94: Data Table on UK - Market size and forecast 2022-2027 ($ million)
    • Exhibit 95: Chart on UK - Year-over-year growth 2022-2027 (%)
    • Exhibit 96: Data Table on UK - Year-over-year growth 2022-2027 (%)
  • 9.12 Germany - Market size and forecast 2022-2027
    • Exhibit 97: Chart on Germany - Market size and forecast 2022-2027 ($ million)
    • Exhibit 98: Data Table on Germany - Market size and forecast 2022-2027 ($ million)
    • Exhibit 99: Chart on Germany - Year-over-year growth 2022-2027 (%)
    • Exhibit 100: Data Table on Germany - Year-over-year growth 2022-2027 (%)
  • 9.13 Market opportunity by geography 
    • Exhibit 101: Market opportunity by geography ($ million)

10 Drivers, Challenges, and Trends

  • 10.1 Market drivers
  • 10.2 Market challenges
  • 10.3 Impact of drivers and challenges 
    • Exhibit 102: Impact of drivers and challenges in 2022 and 2027
  • 10.4 Market trends

11 Vendor Landscape

  • 11.1 Overview
  • 11.2 Vendor landscape 
    • Exhibit 103: Overview on Criticality of inputs and Factors of differentiation
  • 11.3 Landscape disruption 
    • Exhibit 104: Overview on factors of disruption
  • 11.4 Industry risks 
    • Exhibit 105: Impact of key risks on business

12 Vendor Analysis

  • 12.1 Vendors covered 
    • Exhibit 106: Vendors covered
  • 12.2 Market positioning of vendors 
    • Exhibit 107: Matrix on vendor position and classification
  • 12.3 Amazon.com Inc. 
    • Exhibit 108: Amazon.com Inc. - Overview
    • Exhibit 109: Amazon.com Inc. - Business segments
    • Exhibit 110: Amazon.com Inc. - Key news
    • Exhibit 111: Amazon.com Inc. - Key offerings
    • Exhibit 112: Amazon.com Inc. - Segment focus
  • 12.4 Audiokinetic Inc. 
    • Exhibit 113: Audiokinetic Inc. - Overview
    • Exhibit 114: Audiokinetic Inc. - Product / Service
    • Exhibit 115: Audiokinetic Inc. - Key offerings
  • 12.5 Autodesk Inc. 
    • Exhibit 116: Autodesk Inc. - Overview
    • Exhibit 117: Autodesk Inc. - Product / Service
    • Exhibit 118: Autodesk Inc. - Key news
    • Exhibit 119: Autodesk Inc. - Key offerings
  • 12.6 Bandicam Co. 
    • Exhibit 120: Bandicam Co. - Overview
    • Exhibit 121: Bandicam Co. - Product / Service
    • Exhibit 122: Bandicam Co. - Key offerings
  • 12.7 Degica Co. Ltd. 
    • Exhibit 123: Degica Co. Ltd. - Overview
    • Exhibit 124: Degica Co. Ltd. - Product / Service
    • Exhibit 125: Degica Co. Ltd. - Key offerings
  • 12.8 Electronic Arts Inc. 
    • Exhibit 126: Electronic Arts Inc. - Overview
    • Exhibit 127: Electronic Arts Inc. - Product / Service
    • Exhibit 128: Electronic Arts Inc. - Key offerings
  • 12.9 Epic Games Inc. 
    • Exhibit 129: Epic Games Inc. - Overview
    • Exhibit 130: Epic Games Inc. - Product / Service
    • Exhibit 131: Epic Games Inc. - Key offerings
  • 12.10 Firelight Technologies Pty Ltd. 
    • Exhibit 132: Firelight Technologies Pty Ltd. - Overview
    • Exhibit 133: Firelight Technologies Pty Ltd. - Product / Service
    • Exhibit 134: Firelight Technologies Pty Ltd. - Key offerings
  • 12.11 Microsoft Corp. 
    • Exhibit 135: Microsoft Corp. - Overview
    • Exhibit 136: Microsoft Corp. - Business segments
    • Exhibit 137: Microsoft Corp. - Key news
    • Exhibit 138: Microsoft Corp. - Key offerings
    • Exhibit 139: Microsoft Corp. - Segment focus
  • 12.12 NVIDIA Corp. 
    • Exhibit 140: NVIDIA Corp. - Overview
    • Exhibit 141: NVIDIA Corp. - Business segments
    • Exhibit 142: NVIDIA Corp. - Key news
    • Exhibit 143: NVIDIA Corp. - Key offerings
    • Exhibit 144: NVIDIA Corp. - Segment focus
  • 12.13 Playtech Plc 
    • Exhibit 145: Playtech Plc - Overview
    • Exhibit 146: Playtech Plc - Business segments
    • Exhibit 147: Playtech Plc - Key news
    • Exhibit 148: Playtech Plc - Key offerings
    • Exhibit 149: Playtech Plc - Segment focus
  • 12.14 Scirra Ltd. 
    • Exhibit 150: Scirra Ltd. - Overview
    • Exhibit 151: Scirra Ltd. - Product / Service
    • Exhibit 152: Scirra Ltd. - Key offerings
  • 12.15 The Game Creators Ltd. 
    • Exhibit 153: The Game Creators Ltd. - Overview
    • Exhibit 154: The Game Creators Ltd. - Product / Service
    • Exhibit 155: The Game Creators Ltd. - Key offerings
  • 12.16 Unity Software Inc. 
    • Exhibit 156: Unity Software Inc. - Overview
    • Exhibit 157: Unity Software Inc. - Product / Service
    • Exhibit 158: Unity Software Inc. - Key offerings
  • 12.17 ZeniMax Media Inc. 
    • Exhibit 159: ZeniMax Media Inc. - Overview
    • Exhibit 160: ZeniMax Media Inc. - Product / Service
    • Exhibit 161: ZeniMax Media Inc. - Key offerings

13 Appendix

  • 13.1 Scope of the report
  • 13.2 Inclusions and exclusions checklist 
    • Exhibit 162: Inclusions checklist
    • Exhibit 163: Exclusions checklist
  • 13.3 Currency conversion rates for US$ 
    • Exhibit 164: Currency conversion rates for US$
  • 13.4 Research methodology 
    • Exhibit 165: Research methodology
    • Exhibit 166: Validation techniques employed for market sizing
    • Exhibit 167: Information sources
  • 13.5 List of abbreviations 
    • Exhibit 168: List of abbreviations
About Us

Technavio is a leading global technology research and advisory company. Their research and analysis focus on emerging market trends and provide actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio's report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

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Technavio Research
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Email: [email protected]
Website: www.technavio.com/

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